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Consumer Electronics Favorite 5: RememberStuff

The “Favorite 5” BridgingApps series showcases items mentioned in our recent article “Consumer Technology, Assistive Technology, and the Latest in Electronic Tech.” (For the full “Favorite 5” list, see the last section of the Consumer Technology article: “BridgingApps Picks for…

Virtual Gamers, E-Sports, and Disabilities

Since the earliest days of video games, non-gamers have fretted about children or partners “wasting time” on such allegedly mindless activities. Even now that gaming is a multibillion-dollar global industry, serious gamers are often pictured as unemployed, reclusive, overweight, squinting…