Eat & Move-O-Matic is an app that teaches the classic concept of “calories in versus calories out” to visually connect a user to the principles of energy balance as it affects body weight.
The calorie content various foods and beverages are displayed on a moving â€œIf you eat:â€ spin wheel. A coordinating â€œYou can burn it off by:â€ spin wheel displays many different types of physical activities and the amount of calories each burns. These two separate wheels work together. When the â€œIf you eat:â€ wheel identifies the total calories of a food, drink or meal, the â€œYou can burn it off by:â€ wheel indicates the amount of time needed in an activity to “burn” that specific calorie amount.
So, for example, the â€œIf you eat:â€ wheel may show a snack of two cookies and 1 cup of 2% milk. By toggling the â€œYou can burn it off:â€ wheel the user can learn that if you are watching TV, it would take 3 hours and 18 minutes to burn those snack calories. Toggle a little further and the user can see that if they were to do some fast dancing those snack calories would be burned in less time at 33 minutes. This is a great visual tool for teaching the concepts of intensity and duration as it relates physical exercise and the bodyâ€™s energy expenditure.
Because principles of good nutrition go beyond just the calorie content of foods and beverages an important additional feature of the app is the â€œProtipâ€ area at the bottom of the screen. This area highlights further eating tidbits and nutrition facts for each food/beverage shown after the spin wheel moves.
Eat and Move-O-Matic can serve as an excellent springboard for classroom discussions and easy coordinating hands-on activities.
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